/// 12/9/2022 -- I have succesfully uploaded this game to Google Play and the App Store.
///
/// PROBLEMS: [COMPLETE!!!!!!!]
/// 1. GUI are not Anchored Properly.
/// A. Completed Title Screen ANCHORS.
/// a. CENTER for ALL Child Elements.
/// B. Main Lobby UI Completed.
/// a. Primary Canvas set to Scale with Height ONLY.
/// b. Does not Support 4:3 Ratio >#<
/// b.1 - A problem that will have to remain.
/// C. Problem - Page Panels need to be separated. >*<
/// A. All Pages COMPLETE.
/// B. Separated Panels have been slightly rescaled to avoid intercepting the Top Thin Line.
/// D. Armory Weapon Slots - Moved Slighty Downward to Avoid Top Thing Line.
/// F. TPS - CrossHair Default button has been moved Bottom Center Below Panel.
/// A. Settings Icon Frame was never in the right place [FIXED]
/// B. Touch Field for CrossHair has been rescaled to match the Panel.
///
/// 2. FPS GUI is not ANCHORED
/// A. Set Canvas to Scale with HEIGHT ONLY
/// a. Does not SUpport 4:3 ratio
/// B. All Elements Anchored to CENTER.
/// C. Experimental Movemment now anchored to CENTER, scaled By HEIGHT ONLY
/// a. Does not Support 4:3 ratio
/// 3. Scored Card Now Anchored
/// 4. TITLE SCREEN now set to Scale with HEIGHT.
/// 5. Forced Loading Tutorial ANCHOR FIXED
/// A. Shader on Mesh was Black Emmissive >!<
/// a. Fixed to white.
/// b. Shader Added to Project QUALITY >*<
/// B. Re-adjusted Logo Scale
/// C Re-sized Loading bar.
/// 6. Death Loading Screen - FIXED repeated as of above (5)
/// 7. TUTORIALS are now Anchored
/// A. Subtitles for Phase A B C , complete
///
///
///
/// Graphic Problems:
/// iOS
/// A. Strange discoloration on primary shader.
/// 1. [Problem Found] the 32x32 texture is being compressed by unity.
/// a. Fixed, Set Compression Quality Fast. Algorithm Mitchell.
///
///
/// BACKing Up Project - Version 0.4, Build 0
///






